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animation

Object2 (Young Antiquities)

Young Antiquities, a series of media objects, embraces relationships between time and physical

presence, a post-material world and the reality of decomposition. We 3D scanned a group of

textile sculptures called Video Taxidermy using an array of 3D capture devices, from high-end

tools for paleontological research to handheld App-based camera-scans. These digital

re-compositions are presented as animated virtual sculptures in GIF form and some have their

own 3D .obj file for future 3D printing. The objects themselves are created from patterns of

analog video recordings, twisted and sewn together into abstract small shapes that resemble

organs, glitches, relics of retrofuturistic garments.

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